UX Owner - Own the UX design decisions in the team, ensuring a good sweet spot between player and business needs.Strategy - Work with Producers to align the features roadmap.Gameplay Innovation - Pair with Game Designers to bring new gameplay mechanics to the game.Data- Driven - Understand qualitative and quantitative data and use them to create informed design decisions that positively impact the player experience and business.Deliverables - Provide clear documentation to your team that drives a straightforward implementation of the features. ![]() Inclusive Design - Design for everybody your designs are inclusive and consider all types of players' abilities.Player- Centric - Consider our players in every part of the design process and advocate for them in the team.Collaboration - Work with the different crafts in your team, listen to them and consider their opinions when designing.Communication - Communicate appropriately with your team and stakeholders and build relationships to have a healthy team.You will work with User Researchers, UI Designers, Game Designers, Developers, Producers, Data Scientists and business units, to create high- quality deliverables to improve our game experiences constantly. You will ensure the process is player- centric and inclusive. We are looking for a proactive Senior UX Designer with proven experience to bring the player- centric methodologies to our game team.Īs part of Candy Crush Soda Saga, you will lead the next gameplay innovation players will experience in the game. ![]() Do you want to design and impact millions of players? Do you want to bring innovation to one of the biggest games?
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